Saturday, 11 April 2015
Monday, 6 April 2015
Wednesday, 1 April 2015
Monday, 30 March 2015
Decided to take the tank into unreal, created low polygon models and baked the details form the high polygon models. Here it i in Unreal with just base colours, ambient occlusion maps and normal maps.
Saturday, 21 March 2015
Tuesday, 3 March 2015
Tuesday, 24 February 2015
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